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Top 6: December 17th 2014
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Metro Trains: Dumb Ways to Die 2: The Games

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Top 6: December 17th 2014
Following the remarkable success of the 'Dumb Ways to Die' smartphone and tablet game, Metro Trains have released a follow up title available on the iTunes App Store. Created by McCann Melbourne and produced by local developer Millipede, ‘Dumb Ways to Die 2: The Games’ builds on the remarkable success of the franchise to date and will also be available for Android. A hit with young people, the first Dumb Ways to Die game went to number one on the iTunes App Store in over 21 countries, clocking up over 70 million downloads and over 1.2 billion plays. The game successfully extended the Dumb Ways to Die campaign following the initial phase of viral campaign, generating millions of hours of engagement with the rail safety message. Building on the gameplay of the first title, 'The Games' sees players cast as new sporting Dumb Ways to Die characters, competing in athletic-style mini-games across three arenas in an attempt to claim the coveted 'Dumbest of the Dumb' title. Gameplay arenas include Freezerville, the Dumb Dome and Drown Town and are all connected by train travel and only accessible once a train safety game is complete.
Credits Other credits

Managing Director: Adrian Mills

Digital Director: Tony Prysten

Senior Digital Producer: Joe Guario



METRO TRAINS

General Manager, Corporate Relations & Business Development: Leah Waymark

Marketing Manager: Chloe Alsop



MILLIPEDE

Game Director: Wil Monte

Game Design: Samuel Baird

Mobile Team Lead: Patrick Toohey

Mobile Game Developer: Geoff Walker

Mobile Game Developer: Mark Eduardo

Art & Design Team Lead: Mark White

Senior Designer: Richard McBride

Senior Designer: Michael Raftos

Animator: Ben Ommundson

Animator: Aaron McDonald

Sound Design: Scott Illingworth

QA Lead: Felix Lawi

Senior Producer: Sara Cousins

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